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Detailed Course Information

 

Spring 2013 Semester
Apr 20, 2014
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Information Select the desired Level or Schedule Type to find available classes for the course.

GAME 3400 - Level Design and Game Architecture
Analyzes game-level designs in a variety of genres and forms. Building upon basic drawing and design skills, students have an opportunity to develop paper prototypes and simple game “mods” in the context of story and game play. Students use computer-based tools to examine game-level architecture. Encourages students to take this elective in preparation for or in parallel to the Game Projects courses. Prereq. GAME 1110; ARTF 1122 and ARTF 1124 recommended (required for combined majors).
4.000 Credit hours
4.000 Lecture hours

Levels: Undergraduate
Schedule Types: Seminar

Interdisc Studies - Arts/Media Department

Course Attributes:
UG Col of Arts, Media & Design

Restrictions:
Must be enrolled in one of the following Levels:     
      Undergraduate

Prerequisites:
Undergraduate level GAME 1110 Minimum Grade of D-

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