Go to Main Content

SCT WWW Information System



Detailed Course Information


Spring 2013 Semester
May 22, 2018
Transparent Image
Information Select the desired Level or Schedule Type to find available classes for the course.

GAME 3800 - Game Projects: Assets and Prototyping
Continues the game development process from GAME 3700. Offers student teams an opportunity to take their work from GAME 3700 and implement a vertical slice of the complete game, developing content, level design, user interface, and game mechanics as specified in their preproduction documents. At the end of the semester, student teams present a complete game prototype for play-testing and critique. Prereq. GAME 3700.
4.000 Credit hours
4.000 Lecture hours

Levels: Undergraduate
Schedule Types: Seminar

Interdisc Studies - Arts/Media Department

Course Attributes:
UG Col of Arts, Media & Design

Must be enrolled in one of the following Levels:     

Undergraduate level GAME 3700 Minimum Grade of D-

Return to Previous New Search
Transparent Image
Skip to top of page
Release: 8.7.2