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Detailed Course Information


Spring 2014 Semester
Nov 30, 2015
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ARTD 3472 - Character Design for Animation
Focuses on the development of characters as they relate to game design and animation. Explores, through treatments and synopsis, theme-based character back story, rationale, and visual design. Integrates learning objectives of both 2D and 3D, optimized rigging, movement study, and accessory and prop design. Prereq. ARTD 2370 and ARTF 1120.
4.000 Credit hours
4.000 Lecture hours

Levels: Undergraduate
Schedule Types: Studio

Art and Design Department

Course Attributes:
UG Col of Arts, Media & Design

Must be enrolled in one of the following Levels:     

Undergraduate level ARTF 1120 Minimum Grade of D- and Undergraduate level ARTD 2370 Minimum Grade of D-

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Release: 8.5.4