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Spring 2014 Semester
Apr 24, 2014
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Information Select the desired Level or Schedule Type to find available classes for the course.

GAME 3500 - Animation for Games
Explores all areas of 3D game asset creation—animation, modeling, shading, effects, and their integration. Working in small groups, students have an opportunity to learn how to construct animated assets that work efficiently within a game programming environment. Encourages students to specialize in at least one area of asset creation. Prereq. GAME 2150 and ARTD 4570.
4.000 Credit hours
4.000 Lecture hours

Levels: Undergraduate
Schedule Types: Seminar

Interdisc Studies - Arts/Media Department

Course Attributes:
UG Col of Arts, Media & Design

Restrictions:
Must be enrolled in one of the following Levels:     
      Undergraduate

Prerequisites:
Undergraduate level GAME 2150 Minimum Grade of D- and Undergraduate level ARTD 4570 Minimum Grade of D-

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Release: 8.5.4