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Detailed Course Information


Fall 2016 Semester
May 31, 2020
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Information Select the desired Level or Schedule Type to find available classes for the course.

GAME 4700 - Game Design Capstone
Offers the first course in a two-semester capstone sequence. Offers students an opportunity to take on individual roles in a large-group project, creating a complete game from preproduction through implementation and testing. Students spend the first half of the first semester developing a proposal and testing ideas through simple prototypes, building on their skills from GAME 3700 and GAME 3800. Students then have an opportunity to spend the second half of the first semester, and all of the second semester, developing, play-testing, and iteratively refining a multi-level game. Prereq. GAME 3800.
4.000 Credit hours
4.000 Lecture hours

Levels: Undergraduate
Schedule Types: Seminar

Interdisc Studies - Arts/Media Department

Course Attributes:
NUpath Capstone Experience, NU Core Experiential Learning, UG Col of Arts, Media & Design

Must be enrolled in one of the following Levels:     

Undergraduate level GAME 3800 Minimum Grade of D-

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