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Fall 2017 Semester
Nov 19, 2017
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Information Select the desired Level or Schedule Type to find available classes for the course.

GSND 6250 - Spatial and Temporal Design
Explores the development and understanding of spaces used by people in 3D and 2D virtual environments. Uses an iterative process of making, criticizing, experiencing, and analyzing spatial form; compositional ideas for form making; and critical thinking. Offers students an opportunity to develop the arbitrary, yet necessary, mind-set needed to make assumptions about aesthetic spatial values and expected player behaviors. Analyzes the connection between spatial-aesthetic elements and their effects on players’ psyches. Experiments with how spaces, textures, shapes, and colors can support different synchronous moods. Explores how to shape spaces that fit the rational, emotional, and behavioral profile of different types of players. Applies concepts learned from architecture and game-level design to extend students’ creative and critical abilities.
4.000 Credit hours
4.000 Lecture hours

Levels: Graduate
Schedule Types: Seminar

Art and Design Department

Course Attributes:
GS Col of Arts, Media & Design

Restrictions:
Must be enrolled in one of the following Levels:     
      Graduate
Must be enrolled in one of the following Colleges:     
      Coll of Soc Sci & Humanities
      College of Engineering
      College of Science
      Coll of Arts, Media & Design
      Coll of Computer & Info Sci

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