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Fall 2013 Semester
Apr 23, 2014
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GAME 1110 - Games and Society
Provides an historical and cultural perspective on games and other forms of interactive entertainment. Examines the present state and future directions of paper, card, and board games; physical games and sports; and video games. Introduces students to current issues, experiments, and directions in the field of game design. Through weekly lectures and small-group labs, students have an opportunity to develop a critical basis for analyzing game play. Coreq. GAME 1111.
4.000 Credit hours
4.000 Lecture hours

Levels: Undergraduate
Schedule Types: Lecture

Interdisc Studies - Arts/Media Department

Course Attributes:
NU Core Arts Lvl 1, UG Col of Arts, Media & Design


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