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|MATH 1260 - Math Fundamentals for Games|
Discusses linear algebra and vector geometry in two-, three-, and four-dimensional space. Examines length, dot product, and trigonometry. Introduces linear and affine transformations. Discusses complex numbers in two-space, cross product in three-space, and quaternions in four-space. Provides explicit formulas for rotations in three-space. Examines functions of one argument and treats exponentials and logarithms. Describes parametric curves in space. Discusses binomials, discrete probability, Bézier curves, and random numbers. Concludes with the concept of the derivative, the rules for computing derivatives, and the notion of a differential equation.
4.000 Credit hours
4.000 Lecture hours
Schedule Types: Lecture
CAS Core Mathematics, NU Core Math/Anly Think Lvl 1, UG College of Science