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Fall 2013 Semester
Apr 23, 2014
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MATH 1260 - Math Fundamentals for Games
Discusses linear algebra and vector geometry in two-, three-, and four-dimensional space. Examines length, dot product, and trigonometry. Introduces linear and affine transformations. Discusses complex numbers in two-space, cross product in three-space, and quaternions in four-space. Provides explicit formulas for rotations in three-space. Examines functions of one argument and treats exponentials and logarithms. Describes parametric curves in space. Discusses binomials, discrete probability, Bézier curves, and random numbers. Concludes with the concept of the derivative, the rules for computing derivatives, and the notion of a differential equation.
4.000 Credit hours
4.000 Lecture hours

Levels: Undergraduate
Schedule Types: Lecture

Mathematics Department

Course Attributes:
CAS Core Mathematics, NU Core Math/Anly Think Lvl 1, UG College of Science


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